Hello and Welcome!
I am István Gyarmati, an enthusiastic Game Developer and Designer currently living in Finland but originally from Hungary.
Now that we got the formals out of the way, please call me
Steve
Stevevokhe
My Story

I always cheered for video games and it did not change over the years. Or did it?
From mostly playing I switched to mostly making!
I see games as a great entertaining media, a social platform and a huge opportunity to challenge myself. The industry is ever-growing and changing, birthing new ways to spook, shake-up and make people laugh.
I want a slice of that cake.

Indie releases 2023-
In my free time I work on my own projects.
Any realeased titles will be seen below.
Deadective
December, 2024 (Prototype version)
A first person horror-detective adventure game with supernatural elements. It's been created with a enthusiastic and talented team of Game Design students from South-Eastern Finland University of Applied Sciences, Finland.
I'm the project lead, Game-, Narrative-, Level designer & coder.

CEO - Hungry for games indie game studio
2020-2023
I managed my own studio for 3 years, publishing a handful of titles. This happened in part time, I was the founder, lead multiple projects and many other minor things vital to keep the team and the studio up and running. The studio closed at the end of 2023.
Ball Challenges
May 2022
A fully released and supported puzzle game for gyro-equipped handheld devices. I was responsible for directing the game, did level design, planning the production from day 1 all the way to post release.

Bearventure
Demo released in May 2023
A 2D action-adventure game made as a learning project. The game-, combat-, narrative-, level design were made by me.
The prototype version was released.

The Thief of Anubis
November 2023
A 2d platformer game created for Itch.io's Game Off 2023 game jam in less then a couple of weeks. I was responsible for the level, game as well as narrative design.
There are no plans for continuing development.

Ballziez
Unreleased
A 1 vs 1 competitive multiplayer puzzle game made for a competition under 3 months. First prize winner. I did Game and UI Design & balancing.
The certificate is down below.

Interested in details? Visit the official site and test out the available games! For further information don't hesitate to contact me!
Documents throughout the years
Explore a diverse collection of PDF files, 3D renders and more showcasing the game development work of mine. I am proud of these either because how far they expanded my boundaries, how quickly I managed to do them or just the idea itself which usually popped out under stress and a nearby deadline.
And yes, I couldn't draw back then.

Gallery









